
A la Card: Food Truck Chaos Meets Deckbuilding Strategy
A la Card rolls up to Steam on December 11, 2025, bringing a food truck twist to the roguelike deckbuilder formula. It is a single-player card game from indie studio

Turning A Launched Game Into A Lasting Hit
You hit publish, watched the first downloads roll in, and maybe celebrated a little. Then the numbers slowed down. That is the moment most teams realize something important. Launch day

Getting Started With Unity
A friendly guide for your first game Unity can feel huge when you first open it. Windows everywhere, new terms, and about ten different ways to do anything. The good

Tearing a Path to the Withered Heart: A Deep Dive into Beat Heart Beat’s Rhythm-Combat
This interview offered a deep dive into the creative and technical process behind Beat Heart Beat, revealing the inspirations that shaped its maximalist visuals , alt-rock soundtrack , and rhythm-combat

Top 5 Cozy Games To Play On Thanksgiving Weekend
Thanksgiving is the perfect excuse to slow down, grab a blanket, and play something low-stress while the leftovers cool. Cozy games are ideal here. They are gentle, colorful, and built

Why the Capital Creative Showcase Coming Back in 2026 Matters for Indie Devs
The Capital Creative Showcase is coming back on Saturday, May 9, 2026, and that return matters because CCS has a real track record of putting Sacramento area indie creators in

Building Born In Reverie, One Critical Hit at a Time
Born In Reverie started as a classic JRPG love letter and turned into something a little more personal. In this SDC Spotlight interview, the game’s creator talks about building a

Bottom-Up Beatdown: Building A Monster Mash Brawler From The Ground Up
In this SDC Spotlight, we talk with the creator of Bottom-Up Beatdown about where the game came from, how classic fighting games and action titles shaped its combat, and why
CCS Steam Event – First Ever!
For this year’s Capital Creative Showcase, SDC is doing something completely new — a concurrent Steam Event! The inspiration came from our friends at OffBrand, who ran a similar Steam