A Home Is Safe is out now on PC and it has a great hook for horror fans: your only hope against a murderous home-security bot is a clunky, retro firmware update you have to babysit in the dead of night. The game launched on October 28, 2025, and is available on Steam.
You play across multiple nights, splitting your attention between a tense terminal interface and first-person stealth in a dark house. While you route power to keep the update moving, T.O.M., the roaming security robot, stalks the halls. The goal is to rebuild its psyche before it decides you’re the problem. It’s a simple premise that leans hard on mood, sound, and that creeping feeling that the tool you bought to protect you is learning all the wrong lessons.
Moment to moment, you’re managing power, shutting down devices that siphon electricity away from your computer, and slipping through rooms without drawing attention. After 2 a.m., T.O.M. flags anything moving as a threat, which ratchets the tension as you push for the next progress bar milestone. The release ships with full English voiceover, single-player support, and a small set of achievements for completionists.

The project comes from California-based indie developer Beto Damian, who studied and taught game development at UC Berkeley before relocating to Los Angeles in 2024. That solo-dev DNA shows through in the focused scope and the “one big idea” design.
If you want to try it first, there’s a free demo on Steam. There is also a limited launch offer running through November 4, which makes this an easy pickup if you’re in the mood for a short, atmospheric scare and like the mix of terminal tinkering with first-person survival.
For the SDC crowd, this is a nice example of how a clear concept can carry an indie horror game. If you dig it, consider leaving a review and sharing notes with fellow devs on what works, from the power-management loop to the way the game teaches you to fear your own tech.