Sacramento Developer Collective

SDC Social Mixer at Coin-Op
2019-05-17 18:00 - 20:00 (America/Los_Angeles) | Coin-Op Game Room, 908 K Street, Sacramento, CA, 95814, United States
Come join us to hang out with old friends or meet new friends at the next SDC Social Mixer. This time around, we’ll be hosting it from Coin-Op Game Room in downtown Sacramento for a night of fun AND games!

Launch the Lab
2019-05-02 17:30 - 20:00 | Lab 7, 2417 21st Street, Sacramento, CA, United States
Square Root Academy is Launching Lab 7 and want you all there! Join us for our community introduction and STEM-tastic sneak-peek Open House.
Lab7 is a tech+creativity space which will operate both as a coworking facility and community education hub. Through Lab7 Square Root Academy will run FREE digital literacy and tech courses for the community in a effort to engineer equity and development.
Our Launch the Lab event will feature food, drink, live music, a photo booth, a rocket launch and hands-on science experiments. We will also have interactive booths from our partners – Hope Tech Sacramento, MakerHQ, Sacramento Developer Collective and Bigger Than Us Arts – providing robotics, video game creation, live music and more!
Launch the Lab is our preview event, purposed to introduce our vision to the community and fund-raise through Big Day of Giving to initiate the launch sequence.
The event is FREE and all are welcome!(Still need convincing?…There may be an appearance from some furry friends all geared up and ready for a space walk/wag.)

Sound Design Workshop
2019-04-20 14:00 - 16:00 | Media Posse Studio, 1250 Sutterville Road, Suite 230, Sacramento, CA, 95822, United States
SDC is hosting an educational workshop at Media Posse Studios in Sacramento with Michelle Fuzari from EA Capital Games. Michelle will show you how to effectively use sound and audio to get the most out of your game design.
About your Instructor
Michelle Fuzari is currently an Audio Artist II at EA Capital Games in Sacramento working on the mobile game Star Wars: Galaxy of Heroes. She has been in the gaming industry for over 4 years at Electronic Arts. She got her start as an intern at EA Mythic in Virginia working on the PC game Warhammer: Wrath of Heroes and the mobile game Ultima Forever. From there she went to EA Salt Lake in Utah and worked on the two mobile games Minions Paradise and Pets: Unleashed.
Michelle has always been a gamer at heart, getting her start by watching her father play the games Myst and Doom when she was a child. When she learned that the University of Utah offered a gaming program she immediately jumped on board. During her time as an undergrad and graduate student at the University of Utah, there weren’t any audio programs nor was anyone in the gaming program doing audio. So, she took it upon herself to learn the trade as she had always been interested in the world of sound, and her career took off from there.
